New World, a fallout from Amazon games in the MMORPG world, is gradually taking its place from this article. Steam reviews have risen to "Mostly Positive," but you still have to overcome obstacles such as long maintenance times in Europe.
Despite the difficulties, many players find ways to enjoy themselves in a new world. Some of them focus on game companies (guilds) where players can work together to claim territory and defeat enemies. Some players blindly started stealing from their business, while others performed joint achievements that created fun and cathartic moments. A group of 50 players from the companies participating in the deal probably prepared a surprise to another company whose company was already in a state of war. While some covenant members began to lure enemies into bottlenecks, the main force of 50 players ambushed in rocky seats.
They are tightly packed and hidden behind small shelves that hide them from the ground until they run out to attack. What followed was a spectacular exhibition of chaotic battles in the New World and the exchange of clumsy weapons. Warning: Dirty words ahead. The slaughter was well thought out and the battle ended in seconds. It's unclear how it affected the general war between the two groups, but regardless of the end result, it was a great operation. The ambush site itself is actually part of the mission, so anyone with good memories or a new map created for you can lead others there for a similar attack. I can do it. By the way, this move was also picked up by the transmitter on the receiving side, so it went unnoticed by the opponents in the group of 50 people.
The whole moment was a good endorsement of the game, as it represents a moment created by the player and enjoyed with friends, which is one of the reasons why players enjoy MMORPGs so much. Combat methods can be fun (but effective), but it's not always important that people have fun. I hope that the problems of the New World will be solved and that such an era that many people will enjoy at the same time will become commonplace. Players are still trying to find the best way to establish themselves in the New World and its wars, even seeking the ability to fight their factions to fight "friendly" companies.